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AI Insights · Timothy · April 2022

Top 5 2D Anime Games Performance in Brazil for Q1 2022

Discover the performance trends of the top 5 2D anime games on a unified platform in Brazil during the first quarter of 2022, with insights on downloads, revenue, and active users.

Top 5 2D Anime Games Performance in Brazil for Q1 2022

In the first quarter of 2022, the top 5 2D anime games on a unified platform in Brazil showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.

Gacha Life by Lunime saw a mixed performance. Weekly revenue fluctuated, peaking at approximately $129 in the first week of January and closing the quarter at around $53. Weekly downloads were highest in mid-January, reaching 88.2K, but gradually declined to about 58.4K by the end of March. Active users followed a similar trend, starting at 956.6K and ending the quarter at 802.4K.

Gacha Club, also from Lunime, showed no revenue generation during this period. Weekly downloads started at 72.1K in late December and saw a downward trend, ending at 47.3K in the last week of March. Active users showed a slight decline from 854.4K to 677.9K over the quarter.

YOYO Doll Anime Dress Up Game by YoYo Dress Up Games experienced a modest revenue increase, peaking at $29 in the last week of March. Weekly downloads fluctuated significantly, starting at 106.9K in late December, reaching a high of 94.4K in the last week of February, and then dropping to 25.1K by the end of March. Active users followed a similar pattern, starting at 340.8K and decreasing to 219.6K by the end of the quarter.

Vlinder Princess Dress up game from 31 Dress up Games saw minor revenue fluctuations, with a peak of $19 in mid-January. Weekly downloads started at 50.7K in late December, saw a dip to 20.1K by the end of March. Active users also saw a decline, starting at 81.3K and ending at 41.5K.

Vlinder Doll: Dress up games, another title from 31 Dress up Games, had minimal revenue, peaking at around $15 in early January. Weekly downloads began at 39.3K and experienced a dip to 14.8K in mid-March, but rebounded to 29K by the end of the quarter. Active users started at 63.6K, saw a low of 30.3K in mid-March, and then increased to 44.2K by the end of March.

For more detailed insights and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022